package main import ( "encoding/json" "flag" "fmt" "io/ioutil" "log" "net/http" "net/url" "os" "strings" "time" ) type Honk struct { ID int XID string Honker string } type HonkSet struct { Honks []Honk } func gethonks(server, token string, wanted int) HonkSet { form := make(url.Values) form.Add("action", "gethonks") form.Add("page", "atme") form.Add("after", fmt.Sprintf("%d", wanted)) form.Add("wait", "30") apiurl := fmt.Sprintf("https://%s/api?%s", server, form.Encode()) req, err := http.NewRequest("GET", apiurl, nil) if err != nil { log.Fatal(err) } req.Header.Add("Authorization", "Bearer "+token) resp, err := http.DefaultClient.Do(req) if err != nil { log.Fatal(err) } defer resp.Body.Close() if resp.StatusCode != 200 { if resp.StatusCode == 502 { log.Printf("server error 502...") time.Sleep(5 * time.Minute) return HonkSet{} } answer, _ := ioutil.ReadAll(resp.Body) log.Fatalf("status: %d: %s", resp.StatusCode, answer) } var honks HonkSet d := json.NewDecoder(resp.Body) err = d.Decode(&honks) if err != nil { log.Fatal(err) } return honks } func bonk(server, token string, honk Honk) { log.Printf("bonking %s from %s", honk.XID, honk.Honker) form := make(url.Values) form.Add("action", "zonkit") form.Add("wherefore", "bonk") form.Add("what", honk.XID) apiurl := fmt.Sprintf("https://%s/api", server) req, err := http.NewRequest("POST", apiurl, strings.NewReader(form.Encode())) if err != nil { log.Fatal(err) } req.Header.Add("Content-Type", "application/x-www-form-urlencoded") req.Header.Add("Authorization", "Bearer "+token) resp, err := http.DefaultClient.Do(req) if err != nil { log.Fatal(err) } defer resp.Body.Close() if resp.StatusCode != 200 { answer, _ := ioutil.ReadAll(resp.Body) log.Fatalf("status: %d: %s", resp.StatusCode, answer) } } func main() { server := "" token := "" flag.StringVar(&server, "server", server, "server to connnect") flag.StringVar(&token, "token", token, "auth token to use") flag.Parse() if server == "" || token == "" { flag.Usage() os.Exit(1) } wanted := 0 for { honks := gethonks(server, token, wanted) for i, h := range honks.Honks { bonk(server, token, h) if i > 0 { time.Sleep(3 * time.Second) } if wanted < h.ID { wanted = h.ID } } time.Sleep(3 * time.Second) } }