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/*
* TinyJS
*
* A single-file Javascript-alike engine
*
* Authored By Gordon Williams <gw@pur3.co.uk>
*
* Copyright (C) 2009 Pur3 Ltd
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* This is a simple program showing how to use TinyJS
*/
#include <assert.h>
#include "TinyJS.h"
#include "TinyJS_Functions.h"
//const char *code = "var a = 5; if (a==5) a=4; else a=3;";
//const char *code = "{ var a = 4; var b = 1; while (a>0) { b = b * 2; a = a - 1; } var c = 5; }";
//const char *code = "{ var b = 1; for (var i=0;i<4;i=i+1) b = b * 2; }";
const char *code = "function myfunc(x, y) { return x + y; } var a = myfunc(1,2); print(a);";
void js_print(CScriptVar *v) {
printf(">%s\n", v->findChild("text")->getString().c_str());
}
int main(int argc, char **argv)
{
try {
CTinyJS s;
/* add the functions from TinyJS_Functions.cpp */
registerFunctions(&s);
/* Add a native function */
s.addNative("function print(text)", &js_print);
/* Execute out bit of code - we could call 'evaluate' here if
we wanted something returned */
s.execute(code);
printf("Symbol table contents:\n");
s.trace();
} catch (CScriptException *e) {
printf("ERROR: %s\n", e->text.c_str());
}
return 0;
}